The game itself is a creative spin on the 'sea cleanup' theme and offers engaging gameplay along with a simplistic colour palette that adds greatly to the atmosphere of the experience. The controls are smooth and the bottles are well designed, using cubism effectively in order to stand out while remaining modest. And although it isn't much yet, I know that this project has a good deal of potential and motivation behind it that will undoubtedly develop into something special.
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The game itself is a creative spin on the 'sea cleanup' theme and offers engaging gameplay along with a simplistic colour palette that adds greatly to the atmosphere of the experience. The controls are smooth and the bottles are well designed, using cubism effectively in order to stand out while remaining modest. And although it isn't much yet, I know that this project has a good deal of potential and motivation behind it that will undoubtedly develop into something special.
I thank you for your feedback, it is much appreciated